Doing my duty to resurrect the forums, I believe this post is worthy of ressurection ^_^
Nice choices, Elmo. I like your reason for America's Army especially. Here's mine:
-Athena (SNK, 1986)- It is too hard! And it's so glitchy! The monsters are unlimited, which is very frustrating.
-Dragon's Lair (on the NES)- Argh! It is also ridiculously hard, and the controls just don't feel good. I never did see anyone actually beat the game. The style is unique and memorable, however.
-Tekken and DOA games- Haven't played any of the most recent entries in the series, but I find the old ones unplayable. BECAUSE THEY ARE SO PAINFULLY *SLOW*! I just can't deal with slow fighting games.
-The original Metroid and Zelda games on NES- I'm sorry, I know they have tonnes of fans, but I found them boring. I couldn't even work out where I was going eventually. All of the games they had after that were great, however. I guess Legend of Zelda disappointed me because of the high expectations I had after playing the SNES Zelda- a Link to the Past game as a child.
-Crash Bandicoot (I forget which; it was one of the first three)- I played it and just found it a bit bland as platformers go, also not terribly challenging for a seasoned platforming fan who grew up on Mario, Sonic and DK. Plus, I think the bandicoot is kind of ugly with his bright blue shorts and orange cheese Dorito-shaped body.
-Most sports games, open-ended "questing" type games, and army strategy Tom Clancy type stuff (although I've only played old ones; perhaps the new ones are better).
To be honest, I think all the Tomb Raider games are quite bad (the first one played the best, while I haven't played Legend or the Anniversary remake yet). But for some reason, even though they are bad games I... I don't know, I *like* them. There's something endearing about their badness. And for some reason, a game that plays out like a frustrating excercise in geometry and in gauging correct jumping angles and so forth is an oddly compulsive mental excercise. So even if you have to watch Lara fall miserably to her death a zillion times because you didn't jump properly or you didn't see the barbed wire below or whatever, I ended up buying every game on PS1 and Angel of Darkness. I think in part I don't mind a bad game, because I liked Lara and at the time it was worth it just to get all the cool in-game movies of her being cool. That's the best explanation I have, lol. I feel the same way about Athena on the NES- it is a terrible game (and it did not even come out in the UK as far as I know), but I love Athena so I don't mind that the game that she started out in sucked. Character loyalty...
Anyone got any games where they love the characters but don't think too much of the games, yet they buy them anyway?