NEW GITS

Here you'll find news and tidbits about the upcoming Ghost in the Shell anime "Arise"!
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THYREN
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Post by THYREN »

Jeff Georgeson wrote:Wonder if there might be English subtitles?
funknotik wrote:That's awesome I hope someone records it.
YouTube should be able to do both! 8)

Live Events (via hangouts) are automatically recorded and can then be viewed at any time, and some of these get automated subs (done by voice recognition, but it`s probably not for the live version though).

Only 23 days left... :P
Why drink and drive when you can smoke and fly ?

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GhostLine
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Post by GhostLine »

Can't wait to see more information, teasers, and art to surface....
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THYREN
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Post by THYREN »

Had to share this: :lol:

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Jeff Georgeson
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Post by Jeff Georgeson »

Ha!
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StuckInTheShell
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Post by StuckInTheShell »

Jeff Georgeson wrote:This is important enough to be moved to its own forum topic--so I've moved it :)

(You may already be looking at it in its new place: Arise - NEW GitS anime! If so, well, Yea!)

Jeff
Thanks Jeff
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Freitag
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Post by Freitag »

THYREN wrote:Had to share this: :lol:
<Kanada/Motoko>
Oh that is just awful.

Is it with a "K" so it's not just the great white north?
People tend to look at you a little strangely when they know you stuff voodoo dolls full of Ex-Lax.
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marto_motoko
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Post by marto_motoko »

LOL to the Kanetoko :lol:

On the other hand! Holy crap I'm excited for February 12th!!


mm
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Violentidiot
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Can't wait

Post by Violentidiot »

Cornelius will not disappoint. I promise.
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Jeff Georgeson
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Post by Jeff Georgeson »

Kanetoko ... :lol:

Marto! Good to see you! :D
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Freitag
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Post by Freitag »

Der Countdown beginnt!

Zwölf tag...
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Ghostless
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Post by Ghostless »

As pleased as I am of the news of more GITS material...I'm not convinced by Motoko's new design,Okay Motoko in SAC was pure fan service but here she looks like a baby...hope this is one of her remote body :twisted:

Secondly....I don't see why Production IG does'nt wish to proceed with Stand Alone Complex which has a "strong" fan base but instead take a greater risk with new people(Kamiyama san is'nt at the helm)and seemingly in an other alternative universe

Wait & see. I'll try to follow the live conference on YT of GITS Arise channel
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Post by Ghostless »

http://www.youtube.com/watch?feature=pl ... OqBSmajoGw

Don't know about you guys but I feel much better after watching this all 2D trailer of the new GITS,I'm glad Production IG did'nt yield to the calls of 3D CGI like other big anime studios did.

And the major's design appears to be more "Motokoesque",I'm less worried :)

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THYREN
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Post by THYREN »

Ghostless wrote:And the major's design appears to be more "Motokoesque",I'm less worried :)
Do you mean "Moe-toke-esque" ? :?

I'm honestly a bit disappointed by what I've seen this morning. Perhaps it's because I'm not used to those new designs yet but she doesn't really look like a Motoko to me. And seriously, did you see Saito's face??? :shock:
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Ghostless
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Post by Ghostless »

THYREN wrote:
Ghostless wrote:And the major's design appears to be more "Motokoesque",I'm less worried :)
Do you mean "Moe-toke-esque" ? :?

I'm honestly a bit disappointed by what I've seen this morning. Perhaps it's because I'm not used to those new designs yet but she doesn't really look like a Motoko to me. And seriously, did you see Saito's face??? :shock:

I'm not sure of the definition of "Moe" but my understanding of the term is "an overly sexualized preadolescent girl for anime FS" or something along the lines.She looks uber young at first glance but with the dark hair & blue eyes,Arise's motoko remind me more of the 1995 motoko,and to clarify things I've never considered nudity in the 1995 movie to be "Fan service" unlike SAC

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It's not even a mohawk,it's more like a dog s**t on the top of Saito's head :roll: I'd say this is more a question of haircut rather than design properly said.I'm more shocked by Paz's design to be honest with you,I think they did a good job with Batou and Togusa's design.I don't like the major's clothes but as long as she wears a pant I'm fine :lol:
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Post by GhostLine »

Breakdown by Anime News Network:
The staff of the Ghost in the Shell Arise anime announced the details of its project on Tuesday. The project will consist of four 50-minute parts.

The first part, "Ghost Pain," will run in Japanese theaters for two weeks starting on Saturday, June 22. There will be advance Blu-ray Disc copies with a bundled scenario book available at participating theaters for 8,000 yen (about US$85). There will also be paid streaming of the project, at least in Japan. The general retail release of the first part's Blu-ray Disc and DVD will be on July 26.

Series composition and scriptwriter Tow Ubukata confirmed during the broadcast that the show will be a prequel series featuring Motoko when she was younger.

The staff also announced the show's cast:

Maaya Sakamoto as Mokoto Kusanagi
Kenichirou Matsuda as Batou
Tarusuke Shingaki as Togusa
Tomoyuki Dan as Ishikawa
Takurou Nakakuni as Saito
Youji Ueda as Paz
Kazuya Nakai as Borma
Ikkyuu Juku as Daisuke Aramaki

At the beginning of her voice-acting career, Sakamoto provided the voice of the pivotal little girl who speaks the very last line in the first Ghost in the Shell film.

The text in the trailer is as follows:



A.D. 2027
Her name is Motoko Kusanagi
Attached to the Army's 501st Secret Unit
Heavily Cyborg
Ego
Memories
Hope for the future

What proves who I am?

It all begins here

A manga adaptation, Ghost in the Shell Arise Sleepless Eye (Nemuranai Me no Otoko), will debut in the April issue of Kodansha's Monthly Young Magazine on March 13. Newcomer Takumi &#332;yama will draw the series, and Jun'ichi Fujisaku will write the story. Fujisaku previously worked on the screenplay for both seasons of Ghost in the Shell: Stand Alone Complex. Fujisaku also worked on the screenplay for Blood+, Otogi Zoshi, Appleseed XIII, and Real Drive.

During the hour-long presentation, Production I.G co-founder Mitsuhisa Ishikawa, Satoshi End&#333; from Kadokawa ASCII Research Laboratories Inc., and Takeshi Natsuno, professor at Keio University's Graduate School of Media and Governance, spoke about the science and technology of the Ghost in the Shell franchise, and discussed how today's technology is not too far off from the technology featured in the series.

Mechanical Design: Takayuki Yanase
3DCGI: Orange
3DCG Director: Eiji Inomoto
Art: Bamboo
Art Director: Yusuke Takeda, Takaaki Mashiki
Art Setting: Hiroshi Kato (Totonyan)
Prop Art Setting: Naoki Arakawa
Photography Director: Kouji Tanaka
Sound Director: Yoshikazu Iwanami
Editing: Junichi Uematsu
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