If you ever wondered what an animated version of Shirow's manga would look like, then you have to see the cut scenes from the PlayStation Ghost in the Shell game (1997)--especially the opening sequence. It was this that made me buy the game, years after it came out.
Unfortunately, the game itself is not what you might expect.
Strictly a Fuchikoma-based shoot-'em-up, as a player you never get to be Motoko or any of the other established members of Section 9. Instead, you are the "rookie," trapped forever in your Fuchikoma, shooting at enemies on various levels and eventually reaching the very tough bosses (and I mean VERY TOUGH).
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