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New SAC online video game

 
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THYREN



Joined: 09 Feb 2006
Posts: 178
Location: Vancouver, BC, Canada

PostPosted: Wed Jan 16, 2013 10:32 pm    Post subject: New SAC online video game Reply with quote

Apart from the fabulous news of a new series, I just learned that there is also a new Stand Alone Complex online video game in development: http://www.siliconera.com/2012/12/13/ghost-in-the-shell-stand-alone-complex-online-game-coming-from-nexon/

2013 might be epic Cool
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GhostLine



Joined: 19 Dec 2005
Posts: 638
Location: "the net is vast and infinite..."

PostPosted: Sat Jan 19, 2013 10:34 am    Post subject: Reply with quote

after all this time, NOW we get some movement on GitS...i wonder if doing a SAC project may now be untimely now that a new incarnation has been announced....
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Freitag



Joined: 01 Sep 2008
Posts: 590
Location: Behind you

PostPosted: Sat Jan 19, 2013 4:02 pm    Post subject: Reply with quote

I'd love a game that was based on GitS that was on the scale of say Guild Wars 1&2.
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THYREN



Joined: 09 Feb 2006
Posts: 178
Location: Vancouver, BC, Canada

PostPosted: Sat Jan 19, 2013 10:26 pm    Post subject: Reply with quote

I hope Tachikomas will be playable!
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GhostLine



Joined: 19 Dec 2005
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PostPosted: Tue Feb 12, 2013 11:13 pm    Post subject: wow Reply with quote

It's just an avalanche of GitS stuff today!!
A bunch of promo artwork for the upcoming SAC based game came out today...slated for released in 2014...described as a "hacking first-person-shooter".





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marto_motoko



Joined: 27 Nov 2005
Posts: 536
Location: Ni'ihama

PostPosted: Wed Feb 13, 2013 3:02 pm    Post subject: Reply with quote

DAMN! Very Happy

This promo art is beautiful! Has that same incredible polish that the PS2 GITS art had. : ]


I'm curious when we'll see even any kind of example of the gameplay...


mm
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Jeff Georgeson
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Joined: 23 Nov 2005
Posts: 421

PostPosted: Fri Feb 15, 2013 5:23 pm    Post subject: Reply with quote

Wow! That looks lovely! Although in some scenes it's like Motoko is competing with Mai Shiranui for largest ... um ... enhancements to a character over time.
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