Solid State Society
Posted: Mon May 19, 2008 4:09 pm
I felt let down.
I never got a chance to talk about it, since quite frankly this place was beyond dead at that point compared to before.
Honestly, not much about the movie amazed me. It felt like it droned on and on and on... there wasn't really any great about it. Yeah the visuals were pretty, but they paled in comparison to the eye candy that was Ghost in the Shell Innocence.
The plot line was interesting, but was presented in a very dull way. If you're to make a movie, you cannot expect simple dialogue to keep you going, with the other part being very weak, and often unimpressive action. In innocence we had decapitative gynoids massacring people, giant crap-claw cyber-baddies, Batou owning people with a machine gun, Kim's freak-house, Batou duking it out with a gynoid for a short, yet oddly tremendously memorable time that had become the iconic scene of that movie, probably on par with the parade.
Yet, in Solid State Society, the only time I ever felt excitement was at the return of the Tachikomas. That's a little sad....
I think that I would have liked that six million invested in an extension to the TV series rather than the movie, because unlike the show, the movie really fell short on offering the action that SAC distinguishes itself with, and instead gave us something rather bland at most times, with a plot-line that couldn't be described in any other way than a weak retelling of an already told story, one which was told on a much more impressive level through Oshii's adaptation of it.
And I was also irked, because even though I know it's a separate universe, nothing was unique about the movie. Granted, Innocence was inspired by a chapter of the first manga, but went completely way out there in creativity, while SSS simply recreated Human Error Processor (more interesting than SSS, yet still rather a let-down to me), and at the end randomly, and very ineffectively throws in the Puppet Master story.
Thoughts?
I never got a chance to talk about it, since quite frankly this place was beyond dead at that point compared to before.
Honestly, not much about the movie amazed me. It felt like it droned on and on and on... there wasn't really any great about it. Yeah the visuals were pretty, but they paled in comparison to the eye candy that was Ghost in the Shell Innocence.
The plot line was interesting, but was presented in a very dull way. If you're to make a movie, you cannot expect simple dialogue to keep you going, with the other part being very weak, and often unimpressive action. In innocence we had decapitative gynoids massacring people, giant crap-claw cyber-baddies, Batou owning people with a machine gun, Kim's freak-house, Batou duking it out with a gynoid for a short, yet oddly tremendously memorable time that had become the iconic scene of that movie, probably on par with the parade.
Yet, in Solid State Society, the only time I ever felt excitement was at the return of the Tachikomas. That's a little sad....
I think that I would have liked that six million invested in an extension to the TV series rather than the movie, because unlike the show, the movie really fell short on offering the action that SAC distinguishes itself with, and instead gave us something rather bland at most times, with a plot-line that couldn't be described in any other way than a weak retelling of an already told story, one which was told on a much more impressive level through Oshii's adaptation of it.
And I was also irked, because even though I know it's a separate universe, nothing was unique about the movie. Granted, Innocence was inspired by a chapter of the first manga, but went completely way out there in creativity, while SSS simply recreated Human Error Processor (more interesting than SSS, yet still rather a let-down to me), and at the end randomly, and very ineffectively throws in the Puppet Master story.
Thoughts?